| Understand Rugby in 10 points - 6/9 - SCRUM |
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| Thursday, 01 January 2009 05:00 |
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The purpose of the scrum is to restart play quickly, safely and fairly, after a minor infringement or a stoppage.
The middle line of a scrum must not be within 5 metres of the goal line. A scrum cannot take place within 5 metres of a touchline. The tunnel is the space between the two front rows.
The player of either team who throws the ball into the scrum is the scrum half.
The middle line is an imaginary line on the ground in the tunnel beneath the line where the shoulders of the two front rows meet. The middle player in each front row is the hooker. The players on either side of the hooker are the props. The left side props are the loose head props. The right side props are the tight head props. The two players in the second row who push on the props and the hooker are the locks. The outside players who bind onto the second or third row are the flankers. The player in the third row who usually pushes on both locks is the No.8. BINDING IN THE SCRUMWhen a player binds on a team-mate that player must use the whole arm from hand to shoulder to grasp the team-mate’s body at or below the level of the armpit. Placing only a hand on another player is not satisfactory binding. WHEN THE SCRUM BEGINS and ENDSPlay in the scrum begins when the ball leaves the hands of the scrum half. When the ball comes out of the scrum in any direction except the A scrum cannot take place in the in-goal. When the ball in a scrum is on or over the goal line, the scrum ends and an attacker or a defender may legally ground the ball for a try or a touch down. |
| Last Updated on Saturday, 10 July 2010 17:06 |
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